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Month: September 2016

An UnReal Environment

This week in Bodies in Motion we are creating a mood board about a world we want to build in UE4 and a character that could live in that world. Then, build a new complete environment with a standard third person character that includes three interactions.

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Posted on September 29, 2016
  • By lisajamhoury
  • In bodies_in_motion, fall2016
  • 0 Comments
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Fuch’s Questions: Hedwig

In Designing for Live Performance this week, we read “Hedwig and the Angry Inch” and were tasked with answering the questions in Elinor Fuch’s “Visit to a Small Planet: Some Questions to Ask a Play.” Here goes…

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Posted on September 26, 2016
  • By lisajamhoury
  • In fall2016, liveperformance
  • 0 Comments
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Sentences: Hedwig

One Simple Sentence

“Hedwig and the Angry Inch” is a story about the quest for freedom.

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Posted on September 26, 2016
  • By lisajamhoury
  • In fall2016, liveperformance
  • 0 Comments
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Data & Aesthetic

For Data Art this section we are considering data and aesthetics. We are to pick a data set and represent it in a way that we would want to see the final result “in our bedroom.”

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Posted on September 26, 2016
  • By lisajamhoury
  • In data_art, fall2016
  • 0 Comments
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Visual Test

We tried a range of images. Here are some of our favorites.

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Posted on September 23, 2016
  • By lisajamhoury
  • In big-screens, fall2016
  • 0 Comments
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Hero Shots: Penelope

This week we are working with pre-production concepts, starting with a short poem, ending in hero shots in Unreal game engine. Here’s a photo of my poem.

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Posted on September 20, 2016
  • By lisajamhoury
  • In bodies_in_motion, fall2016
  • 0 Comments
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Cornell Box: Completeness

For Designing Live Performance we are reading “The Completeness,” then making a “Cornell Box” that expresses our emotional response to the play.

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Posted on September 19, 2016
  • By lisajamhoury
  • In fall2016, liveperformance
  • 0 Comments
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Sentences: Completeness

In Designing for Live Performance this week, we read “The Completeness” by Itamar Moses and were tasked with writing a series of sentences to describe the play.

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Posted on September 19, 2016
  • By lisajamhoury
  • In fall2016, liveperformance
  • 0 Comments
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Fuch’s Questions: Completeness

In Designing for Live Performance this week, we read “The Completeness” by Itamar Moses and were tasked with answering the questions in Elinor Fuch’s “Visit to a Small Planet: Some Questions to Ask a Play.” Here goes…

Read More…

Posted on September 19, 2016
  • By lisajamhoury
  • In fall2016, liveperformance
  • 0 Comments
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Lab 1: Calibration

We had an *exceptional* time doing the lab on Saturday. The goal was to calibrate the motion capture system.

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Posted on September 14, 2016
  • By lisajamhoury
  • In bodies_in_motion, fall2016
  • 0 Comments
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