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Month: March 2016

3D Aerial Scans

This week in Piecing It Together we learned to make 3D models to print on the Makerbot. I worked with Danielle Butler to do 3D scans with Scanect on an aerial harness.

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Posted on March 31, 2016
  • By lisajamhoury
  • In piecing_it_together, spring2016
  • 0 Comments
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Peer Storytelling

I worked with Yurika for my Live Web group project. We were using Peer JS and data channels. We decided we’d take the “storytelling” part of the assignment literally and create a group story in class.

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Posted on March 29, 2016
  • By lisajamhoury
  • In fall2015, live_web, spring2016
  • 0 Comments
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Mapping Bed-Stuy

For my Live Web midterm and Everything is Physical final I worked with Nick Bratton on an interactive map of my neighborhood in Bed-Stuy, Brooklyn.

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Posted on March 11, 2016
  • By lisajamhoury
  • In live_web, mapping, spring2016
  • 0 Comments
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Midterm Process & Pics

I’ve learned a lot in the process of creating my Piecing it Together midterm, the clock. Here’s a recap.

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Posted on March 10, 2016
  • By lisajamhoury
  • In piecing_it_together, spring2016
  • 0 Comments
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Sensory Storytelling Final

My final project for Sensory Storytelling uses a real-time feed of search terms on twitter to affect a particle system in Unity.

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Posted on March 9, 2016
  • By lisajamhoury
  • In live_web, sensory_storytelling, spring2016
  • 0 Comments
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Midterm Idea: Twitter Plays Unity

Recently I used the Twitter streaming API for the first time. I was really impressed watching the flood of live data come in and I’ve been thinking of different applications for it. I also recently learned to hook up Socket.io to Unity. So I’m thinking of having Twitter play a game or create something in Unity.

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Posted on March 2, 2016
  • By lisajamhoury
  • In live_web, sensory_storytelling, spring2016
  • 0 Comments
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