Team Brown Update 11/9
This week I had office hours with Todd to talk about the technical logistics of the project. Jarrett and I also met with Kyla Ernst-Alper, who is interested in helping us develop the project.
This week I had office hours with Todd to talk about the technical logistics of the project. Jarrett and I also met with Kyla Ernst-Alper, who is interested in helping us develop the project.
Here are Team Brown’s update and answers to feedback for the week.
For our midterm, Team Brown presented Wake for our final project. It’s a virtual reality experience past and presence through the use and manipulation of digital wakes.
This week we created characters for the world we created last week. Here’s what we came up with based on our moodboard.
This week we started working together in our groups. I’m with Mahe and Jarrett in Team Brown. Here’s what we came up with.
This week in Bodies in Motion we are creating a mood board about a world we want to build in UE4 and a character that could live in that world. Then, build a new complete environment with a standard third person character that includes three interactions.
This week we are working with pre-production concepts, starting with a short poem, ending in hero shots in Unreal game engine. Here’s a photo of my poem.
We had an *exceptional* time doing the lab on Saturday. The goal was to calibrate the motion capture system.